Ultima Online House Editor UOHE ver 2.05
***EFFECT*** This tool can edit and display houses used in Ultima Online. This tool is external to the Ultima Online program, it does not modify any part of the Ultima Online program. This tool is an aid in preparation for building a customized house, however it does not modify the Ultima Online program, or its data stream. Work will need to be redone within the game itself ***PROMISE*** This program is Freeware. All rights reserved. You may distribute freely. However you may not modify or change any part of the program or associated file without first obtaining my permission. You must include the documentation with the program file in order to distribute. I'm not responsible and cannot be held reliable for any loss of data, corruption or damage that might occur by using this program. Use at your own risk. If you have any question, bugs, requests, send me a E-mail. * When communicating with me, my English is evolving, please bare with me. ***ARCHIVES*** UOHE.EXE Program UOHE.TXT Document in Japanese UOHE_E.TXT Document in English(This file) BOOK_SYS.INI Bookmarks(for systems) ***REQUIREMENTS*** Windows 95, or later. ***INSTALL*** Prior to running the program, Ultima Online needs to be installed. Please decompress files to any new directory. ***UNINSTALL*** Only delete installed directory. ('uohe.ini' and 'bookmar.ini' are created to directory installed "uohe.exe". ) ('UOHE' Does not modify the systems registry.) ***EDIT-IN IMMEDIATE MODE*** You choose an object to place, and it can place by left-click. If it is a wall or a floor, you can place by left-dragging. You can delete by left-click, pushing a Shift key. The detail information on the appointed cell is acquirable by right-click. ***EDIT-IN OTHER MODE*** Dragging the mouse pushing left button, can select arbitrary squares. Yellow square displays current altitude, Blue square displays base altitude. While selecting, to push the right button adds objects, to push the right button with Shift key delete objects. ***EDIT TOOL*** -Delete button It can be used except Immediate mode. One object each is deleted from selected area. Deletion is performed in an order from a top. It is equal to a Shift key + right button. -Add button It can be used except Immediate mode. One object each is added tom selected area. Inserting on the way is impossible and it is always added to the top. It is equal to a right button. -Floor trackbar A class on display is shown. The bottom serves as ground quantity and the first floor of the second floor of the next serves as .... -Alt trackbar It can be used except Immediate and Replace mode. It sets up to set a object in the air. For example, if it is set as 10, an object will be directly put on an altitude 10. -Base trackbar The height of a foundation, the height of the first floor, is set up. -Obj Window checkbox Another window for object selection is opened. -AoS Window checkbox Another window which extracted the object used for house customize of 'Age of Shadows' is opened. -Edit mode -Immediate The almost same action as the house edit tool of Ultima Online is shown. Usage should look at the clause of "edit in Immediate mode." -Replace It is the mode for installing walls and floors. When installing a floor, even if something is already there, it is surely put on the bottom. In the case of a wall, on a floor, it is automatic and is overwritten. -Stack According to the height of an object, it accumulates automatically. -Insert Whatever may be there, it will be accumulated on the position set up with the Alt track bar. -Show button The thing under selection is returned to a visible state among the objects made into invisibility with the Hide button. -Hide button The objects under selection are made into invisibility. Please to edit the back of the object. -Show All button All invisible states are returned to a visible state. -Detail listbox The objects of the clicked grid are displayed. From the left, the height of the installed height, an object name, and an object is expressed. -Up button -Down button The altitude of the object under selection is changed. -Delete button The object under selection is deleted. -Zoom Dropdown list Display magnification is specified. ***OPTIONS*** -Ultima Online Files The place of a file required for a tool is specified. Usually, since it is set up from the registry of Ultima Online, it is not necessary to edit. -Reload Paths Each file path of Ultima Online Files is re-initialized. -Base Size Footprint size in every direction is specified. -Object Window Stay on Top An object window will stay on top if it checks. -JPEG Compress Quality The quality of JPEG preservation is set up. If it becomes High and will be high-definition large file size and Low, it will become low quality-of-image smallness file size. -Clip Text Width The width per line of the text saved to a clipboard is specified. -Language A display language is specified. ***File MENU*** -NewFile The document under edit is initialized. Moreover, initial setting of the foundation for Age of Shadow can be carried out. -Open, Save, SaveAs Reading of a document, preservation, and alias preservation are performed. -Image Save As A picture on display is saved by Bmp or Jpeg. -Load from Clip A file is read from a clipboard. If there is no lack, even if the domain to copy has a little excessive portion, it is no problem. -Save to Clip A text file is outputted to a clipboard. Please use for the contribution to a bulletin board etc. -Import Multi The old building of Ultima Online is imported. -Exit A program is terminated. ***Edit MENU*** -Undo The last operation is canceled. -Redo The last Undo is canceled. -Cut The selection range is cut off to a clipboard. -Copy The selection range is copied to a clipboard. -Paste It sticks from a clipboard. A start position consists of an upper left end of the range during selection now. -Delete One object each is deleted from a grid during selection. Deletion is performed in an order from a top. (It is synonymous with the Delete button) -Replace Walls The wall or stairs of a domain is transposed to the object kind of AoS window chosen now during selection. -Copy Image A picture on display is copied to a clipboard. -Option An option screen is displayed. ***View MENU*** -Hide Walls Walls, the object of height 19 or 20, are made into invisibility. -Show Grid A grid is displayed. It becomes effective when Floor is one or more. -Show Downstair walls The mark which shows the position of a downstairs wall is displayed on the floor of the present story. -Night Mode A light is displayed. ***Help MENU*** -About The information about a tool is displayed. ***Page MENU (at Object window)*** -Add A new page is added. -Rename The name of the page under selection (except for the main) is changed. -Delete The page under selection is deleted. ***Object MENU (at Object window)*** -Add to The object under selection is added to the appointed page. -Delete The object under selection is deleted. ***Search MENU (at Object window)*** -Find It searchs the specified name. -Find Next It searchs the next object. ***Type MENU (at AoS window) *** Tile type is set up. "Walls (Auto Fence)" is automatic and encloses the room. "Stairs (Auto Stack)" is automatic and is accumulated in the shape of stairs. ***Price Display (at AoS window) *** The starting expense is expressed when it customizes. However, the objects which cannot be used in AoS customize are also counted, it may become the display which is not right. ***x90% Button (at AoS window) *** 90% of indicated price is set as a reference money setup. ***Reference money (at AoS window) *** The value which becomes the origin of difference is set up. ***KNOWN PROBLEM*** Since light data has not been adjusted, a position, size, and a color may not be right. If there is a wrong, please let me know with a BBS or etc. Since the bookmark of an object is seldom fixed, if the bookmark set which is easy to use is made, please announce by all means. ("lights", "weapons" or "armors") ***HISTORY*** 2002.12. 1 ver 1.00 Published 2002.12.12 ver 1.01 Published The front display selection of an object window is possible. It automatic-size-chooses by Import. Bookmark of a tile is added. It is effectively about the Del key etc. Selection & copy paste Undo is added. It relates and starts by file Drag & Drop. Advanced vertical & deletion by the detailed window is possible. Jpeg quality change is possible. 2003. 3. 2 ver 1.02 Published The dialog for Age of Shadows is added. A Eyedropper function is added by detailed window click. Anglicization of a resource, the addition of an English document 2003. 3. 7 ver 1.03 Published A right button function is added. A display priority is changed. "Auto Fenc" and "Auto Stack" are added to the dialog for the Age of Shadows. A downstairs wall display is added. The check box of a display system is moved to the View menu. The bug out of which an error comes to paste is corrected. Differnce display is added to the price display. 2003. 3.11 ver 1.04 Published It corrects immediately that an Auto Fence/Auto Stack function was not able to be used well. 2003. 4. 6 ver 1.05 Published It corrects that the position of the Papua style walls with window and fences had shifted. Operation of a display system was returned to the check box from the View menu. 2003. 7. 1 ver 2.00 Published A display system is changed into OpenGL. Most is renewed. 2003. 7. 6 ver 2.01 Published '*.txt' is able to use for load and store. The text file for bulletin board contribution are added. 2003. 7. 6 ver 2.02 Published Since the problem was in the run length processing portion, it is urgent correction. 2003. 7.15 ver 2.03 Published The problem whose floor judging of the ground, a swamp, etc. was not completed is fixed. The problem which was not operating Auto Stack is fixed. Language selection (Japanese display) is added. It is variable about the text width for bulletin board contribution. 2003. 8.14 ver 2.04 Published German messages are added. The problem on which deletion of a menu was not functioning is corrected. The editing mode selection method is changed into a radio button. An object selection function is deleted from a control window. The problem on which the display was confused in Immediate mode is corrected. 2003. 8.17 ver 2.05 Published The problem from which the code of a bookmark had shifted is corrected.
|uohe205.zip (349,893 bytes)|